Small City: Mëndël-kethi Ratê

Mëndël-kethi Ratê

Mëndël-kethi Ratê
Example Iron Elf architecture.
StateEngineer's Guild
ProvenceYêmëcê Zone
RegionMijujiajeu Brushlands
Founded1045
Community LeaderLord Zaadgiag
Area15 km2 (6 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation2510 m (8234 ft)
Average Yearly Precipitation267 cm/y (105 in/y)
Population3659
Population Density243 people per km2 (609 people per mi2)
Town AuraIllusion
Naming
Native nameMëndël-kethi Ratê
Pronunciation/ˈdèdɘ/ /ˈkeθi/
Direct Translation[pink] [tailor]
Translation[Not Yet Translated]

Mëndël-kethi Ratê (/ˈdèdɘ/ /ˈkeθi/ [pink] [tailor]) is a temperate Small City located in the Yêmëcê Zone of the Engineer's Guild.

The name Mëndël-kethi Ratê is derived from the Sylvin language, as Mëndël-kethi Ratê was founded by Szyshi, who was culturaly Iron Elf.

Climate

Mëndël-kethi Ratê has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 25°C (77°F). Mëndël-kethi Ratê receives an average of 267 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the summer. Mëndël-kethi Ratê covers an area of nearly 15 km2 (6 mi2), and an average elevation of 2510 m (8234 ft) above sea level.

Overview

Mëndël-kethi Ratê was founded durring the early 11th century, by Szyshi. The establishment of Mëndël-kethi Ratê was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Mëndël-kethi Ratê's construction back out of the project. Szyshi pushed on reguardles, and Mëndël-kethi Ratê was finished, but starts off as a terible place to live.

Mëndël-kethi Ratê was built using the conventions of Iron Elf durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Mëndël-kethi Ratê is no diffrent. The city's buildings feature stone brick construction with most buildings posessing towers, turrets, dormers, and wide wrap-around porches. An extreem emphasis on decorative features and emblishments can be seen even on the poorest of homes and makes even the most humble of structures seem a bit regal.

Mëndël-kethi Ratê is buildings are arranged arrounded highly ordered system of restrictive cobblestone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. The city's somewhat suffishent have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Mëndël-kethi Ratê has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Mëndël-kethi Ratê ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Mëndël-kethi Ratê is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Mëndël-kethi Ratê long.

Civic Infrastructure

Mëndël-kethi Ratê possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Mëndël-kethi Ratê has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Mëndël-kethi Ratê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mëndël-kethi Ratê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mëndël-kethi Ratê's parks.

Mëndël-kethi Ratê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mëndël-kethi Ratê.

Mëndël-kethi Ratê has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Mëndël-kethi Ratê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Mëndël-kethi Ratê has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Mëndël-kethi Ratê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mëndël-kethi Ratê has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Mëndël-kethi Ratê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mëndël-kethi Ratê's public wards, blessings, and other arcane systems.

Mëndël-kethi Ratê possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Small City. Mëndël-kethi Ratê's grid is powered by hydrogalvanic generators.

Mëndël-kethi Ratê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mëndël-kethi Ratê's natural decorations nor waterways.

Mëndël-kethi Ratê has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Mëndël-kethi Ratê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Mëndël-kethi Ratê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Life is hard in Mëndël-kethi Ratê. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Mëndël-kethi Ratê a notably resourceful and hearty people.

Mëndël-kethi Ratê's garrison was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

=In Mëndël-kethi Ratê when drawing, it's impossible to draw an imperfect circle.

The Skittergoat near Mëndël-kethi Ratê are known to be more aggressive than normal.

Mëndël-kethi Ratê's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves reenactments to channel Conjuration energies of tier 2 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 7
  • Farmers: 10
  • Farm Laborer: 19
  • Hunters: 11
  • Milk Maids: 8
  • Ranchers: 4
  • Ranch Hands: 10
  • Shepherds: 10
    • Farmland: 15001 m2
    • Cattle and Similar Creatures: 914
    • Poultry: 10977
    • Swine: 731
    • Sheep: 36
    • Goats: 7
    • Horses, Mounts, and Beasts of Burden: 365

Craftsmen

  • Arms and Toolmakers: 7
  • Blacksmiths: 8
  • Bookbinders: 4
  • Buckle-makers: 4
  • Cabinetmakers: 8
  • Candlemakers: 11
  • Carpenters: 10
  • Clothmakers: 10
  • Coach and Harness Makers: 3
  • Coopers: 8
  • Copper, Brass, Tin, Zinc, and Lead Workers: 5
  • Copyists: 3
  • Cutlers: 3
  • Fabricworkers: 8
  • Farrier: 22
  • Furriers: 2
  • Glassworkers: 13
  • Gunsmiths: 8
  • Harness-Makers: 3
  • Hatters: 7
  • Hosiery Workers: 2
  • Jewelers: 4
  • Leatherwrights: 10
  • Locksmiths: 3
  • Matchstick makers: 5
  • Musical Instrument Makers: 5
  • Painters, Structures and Fixtures: 4
  • Paper Workers: 5
  • Plasterers: 4
  • Pursemakers: 6
  • Roofers: 3
  • Ropemakers: 3
  • Rugmakers: 3
  • Saddlers: 7
  • Scabbardmakers: 7
  • Scalemakers: 3
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 14
  • Tailors: 22
  • Tanners: 4
  • Upholsterers: 4
  • Watchmakers: 4
  • Weavers: 11
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 5
  • Booksellers: 5
  • Butchers: 9
  • Chandlers: 9
  • Chicken Butchers: 9
  • Entrepreneurs: 3
  • Fine Clothiers: 9
  • Fishmongers: 9
  • Florists: 2
  • Potion Sellers: 6
  • Resellers: 15
  • Spice Merchants: 4
  • Wine-sellers: 6
  • Wheelwright: 5
  • Woodsellers: 3

Service workers

  • Bakers: 16
  • Barbers: 16
  • Coachmen: 5
  • Cooks: 15
  • Doctors: 7
  • Gamekeepers: 5
  • Grooms: 3
  • Hairdressers: 12
  • Healers: 9
  • Housekeepers: 11
  • Housemaids: 17
  • House Stewards: 10
  • Inns: 3
  • Laundry maids: 6
  • Maidservants: 11
  • Nursery Maids: 7
  • Pastrycooks: 13
  • Restaurateur: 12
  • Tavern Keepers: 18

Specialized Laborer

  • Ashworkers: 5
  • Bleachers: 3
  • Chemical Workers: 2
  • Coal Heavers: 7
  • In-Town Couriers: 8
  • Long Haul Couriers: 8
  • Dockyard Workers: 7
  • Gas Workers: 1
  • Hay Merchants: 2
  • Leech Collectors: 9
  • Millers: 8
  • Miners: 7
  • Oilmen and Polishers: 5
  • Postmen: 8
  • Pure Finder: 4
  • Skinners: 10
  • Sugar Refiners: 2
  • Tosher: 5
  • Warehousemen: 13
  • Watercarriers: 8
  • Watermen, Bargemen, etc.: 11

Skilled Laborers

  • Accountants: 4
  • Alchemist: 5
  • Clerk: 7
  • Dentists: 3
  • Educators: 10
  • Engineers: 5
  • Gardeners: 3
  • Mages: 2
  • Plumbers: 3
  • Pharmacist: 4
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 3
  • Bankers: 5
  • Civil Clerks: 8
  • Civic Iudex: 4
  • Consultants: 2
  • Exorcist: 8
  • Fixers: 4
  • Kami Clerk: 6
  • Landlords: 7
  • Lawyers: 4
  • Legend Keepers: 5
  • Militia Officers: 45
  • Monks, Monastic: 11
  • Monks, Civic: 12
  • Historian, Oral: 8
  • Historian, Textual: 4
  • Policemen, Sheriffs, etc.: 8
  • Priests: 13
  • Rangers: 4
  • Rat Catchers: 5
  • Scholars: 6
  • Spiritualist: 6
  • Slayers: 2
  • Storytellers: 13
  • Military Officers: 12

Cottage Industries

  • Brewers: 10
  • Comfort Services: 14
  • Enchanters: 4
  • Herbalists: 4
  • Jaminators: 11
  • Needleworkers: 12
  • Potters: 6
  • Preserve Makers: 11
  • Quilters: 5
  • Seamsters: 16
  • Spinners: 11
  • Tinker: 4
  • Weaver: 8

Artists

  • Actors: 4
  • Architects: 1
  • Bards: 5
  • Costumers: 2
  • Dancers: 4
  • Drafters: 2
  • Engravers: 3
  • Fine Furniture Carpenters: 1
  • Glaziers: 3
  • Inlayers: 3
  • Musicians: 11
  • Painters, Art: 1
  • Playwrights: 3
  • Sculptors, Art: 3
  • Wood Carvers: 11
  • Writers: 13

Produce Industries

  • Butter Churners: 12
  • Canners: 10
  • Cheesmakers: 12
  • Ice Merchants: 1
  • Millers: 7
  • Picklers: 6
  • Smokers: 4
  • Stockmakers: 4
  • Tobacconists: 5
  • Tallowmakers: 8

1304 of Mëndël-kethi Ratê's population work within a Foundational Occupation.

2173 of Mëndël-kethi Ratê's population do not work in a formal occupation, but do contribute to the local economy. 182 (5%) are noncontributers.

Points of Interest

Mëndël-kethi Ratê has a substantial mill pond located a short distance from town.

POI

History

The the a necklace of Invocation, an a necklace imbued with notable amounts of Invocation energies was created in Mëmthës-bëno Sêdè by in time immemorial, reportedly some time during the late 2nd century.

History